Adding and managing the synchronized events of an audio object

Events set within an audio object can be used within a project to trigger actions while the audio object is playing. This is especially useful when synchronized captioning is needed for audio.

  • Synchronized events are supported in .mp3 and .mp4 audio file types.

  • When you synchronize event actions to an audio file, those events are saved separately from the media. This allows you to swap the media without losing the events.

  • Events can be added and synchronized in video objects as well. For details, see Synchronizing events of a video object.

When you add and synchronized events to an audio file, those actions are saved separately from the media. This allows you to swap the media without losing the synchronized events .

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